Green Meme Effect aims to promote active citizenship amongst young people and encourage their sense of initiative.
The overall objective of the BEST project is to supporting young people and youth workers to gain a deeper understanding of the Head, Heart, Hands ...
U.POWER focuses on women’s capacity to act upon opportunities and ideas to create real values for others.
The SIGN project will develop an educational digital toolkit that will build on and assist the recent developments on Mental Health, but will also ...
The overall objective of ‘Digital Upbringing’ is to develop and implement an education project supporting parents, subsequently their children ...
The project aims to support the entrepreneurship of migrants, asylum seekers and refugees while involving professionals from business and social ...
The IT Farm project promotes the idea that the Fourth Industrial Revolution has the power to change things across a broad spectrum of society. This ...
YOUTH COURAGE - You are part of the solution! Empowers marginalised youth to reconnect with their social support system and facilitating personal ...
A mapping of entrepreneurship intended for persons at risk of exclusion in rural areas in the post-COVID-19 era
The MICRO QUEST project has been established and planned in anticipation of a dramatic change in demand within the VET sector in Europe. This project ...
#me #us #now addresses young people in Vocational Education and Training in order to counteract the effects of climate change.
The project aims to strengthen young people’s key competences and sense of initiative.
The WBL PRO project will provide the key players involved in the WBL (Work Based Learning) process with innovative online tools, resources and ...
The project aims to provide solutions to one of the biggest challenges the EU (and the world) is facing: promoting a Circular Economy mentality and ...
The project Front Winners: (re)skilling for mentors with immersive experiences aims to address a major issue which cover new contexts of Higher ...
Beyond NEET(D)s is a project aimed at people who are not in education, employment, or training ("NEETs") or who are completely disengaged. The ...
The Green4C (GreenForCare) project is a three-year project that aims to increase Europe’s innovation capacity among universities and businesses to ...
The main objective of CYBER.EU.VET is to strengthen the European VET capacity to recognize and manage cybersecurity threats (e.g. phishing attacks, ...
The CHELLIS project aims to provide challenge-based environmental language learning through inspiring stories for adult learners. The project seeks ...
The Inside-Out project will develop a wide range of educational resources to support parents, families and the front-line educators who support them, ...
The ACTION project aims to develop an holistic framework to boost the acquisition and development of global and transversal skills on climate change ...
BRIDGES –Broadening positive Reflections on the Issue of Disability, Generating Empowerment for Stakeholders- supports in a holistic and integrated ...
CICLO visions the development of an interactive, needs-oriented online Circular Economy labor market ecosystem and skills mapping and provide a ...
The objective of the HEALTH@HOME project is to help transform areas of social and economic disadvantage into sustainable, healthy communities by ...
Fostering innovation management within SMEs through the building of new learning partnerships between the world of work and the world of VET ...
To provide high quality resources that would be accessible and adaptable to different contexts across Europe, and which would provide training for ...
Managers as Coaches (MAC) aims to develop a performance management, coaching-based methodology and a new learning tool using game-based learning to ...
ODISSEU was designed to develop young people digital and media literacy competences, so as to develop resistance to all forms of discrimination. This ...
In this EU project, the international partnership aims at accelerating the quality and outcome of work-based learning in Europe by providing the ...
Game of Phones aims to design and develop challenge-based webquests for young people and adults to build skills and competences to assist their ...
This project intends to establish best practice in how to "break the glass ceiling" of access to quality ICT learning and self-learning amongst ...
ADMIRE is an Erasmus+ project that aims to develop a Migrant Integration Expert Curriculum for Adult educators, migrant support workers and members ...
Due to changes in the economic environment, demographic change and greater socio-cultural diversity, businesses and organisations are facing a number ...
ON-D-GO - Developing the Employability Skills of Displaced Persons is an Erasmus+ project that sought to support the economic integration of migrants ...
The OutsideIN project places its focus on marginalised adults and is seeking to develop in-service training and educational materials and resources ...
The PROMOVET project partnership believes that if VET training for young low skilled people wants to be successful, it really needs to enter into the ...
Digitization is increasingly shaping the world of work. While computerisation has been historically confined to routine tasks involving explicit ...
The Get-Up project seeked to address a significant gap in market proision by developing a bespoke green entrepreneurship curriculum and providing ...
Addressing low achievement in basic skills through more effective teaching methods
SHADOWS aimed to plug the gap between training providers and graduate entrepreneurs. It has developed a curriculum that meets the needs of business ...
ACUMEN provides a wide range of educational materials that are designed and developed with the latest digital technologies and platforms in mind
YCARe is a unique international project aimed at supporting youth counsellors in preventing and combatting radicalization.
ECVET goes Business aims at developing an approach to make ECVET and other European transparency instruments.
The ATTRACT-VET project will modernize and improve the level of quality, excellence and attractiveness of European VET organisations. It will empower ...
The BRAMIR Project proposes the development and implementation of a multi-layered andragogic framework designed for a seniors target group comprising ...
An estimated 73 million European adults lack qualifications above upper secondary school level; for many, due to the fact that their poor literacy ...