2018-11-01 - 2021-01-31
2018-1-IE01-KA204-038788
The Game of Phones project aims to support young people and adults who are not in education, employment, or training (NEETs) by designing and developing challenge-based webquests. These webquests are interactive, educational tools that present learners with tasks and challenges designed to build essential skills and competencies. The ultimate goal is to assist NEETs in reintegrating into education or entering the workforce.
Through engaging and innovative webquests, participants are encouraged to solve real-world problems, enhancing their critical thinking, problem-solving abilities, and digital literacy. The project provides a flexible and accessible learning platform, making it easier for NEETs to acquire the necessary skills for their personal and professional development.
Game of Phones is committed to addressing the needs of NEETs by offering practical and motivating educational resources. Through leveraging the power of digital tools and challenge-based learning, the project seeks to create meaningful pathways for NEETs to achieve their educational and employment goals.